﻿namespace Configs
{
    public static class EventConfig
    {
        /// <summary>
        ///     游戏结束
        /// </summary>
        public static readonly string GameOver = "GameOver";

        /// <summary>
        ///     游戏重开
        /// </summary>
        public static readonly string GameRestart = "GameRestart";

        /// <summary>
        ///     英雄受击
        /// </summary>
        public static readonly string HeroHit = "HeroHit";

        /// <summary>
        ///     英雄释放技能
        /// </summary>
        public static readonly string HeroReleaseSkill = "HeroReleaseSkill";

        /// <summary>
        ///     分数变化
        /// </summary>
        public static readonly string ScoreChange = "AddScore";

        /// <summary>
        ///     打开技能描述提示
        /// </summary>
        public static readonly string OpenSkillDescTip = "OpenSkillDescTip";

        /// <summary>
        ///     弹提示
        /// </summary>
        public static readonly string OpenTip = "OpenTip";
    }
}